Personally, head over to the spire, the Plasma-Integrated cores there give power regeneration and power drain resistance (+10% to base resistance rate of all Power Levels, +66% to base regeneration rate of all Power Levels), which also applies to weapon power, while Fleet Mine cores only give a flat. These include a more aggressive 5/3 weapon loadout, and the addition of the “Pilot Maneuvers” ship mechanic. The Edison-Class is Starfleet's answer to these threats. Adv warp core should be Elite, fixed Replaced HE I with Tractor Beam I (Both) Moved around RSP, dropped EPtS entirely because it's useless when there is already an EPtW/EPtE rotation. 5 +engine power mod on it. The particle exciter is giving me +100% power transfer rate which returns about the same or more DPS as 2nd (unbuffed) embassy console. | [Battery - Hull Patch] | Increases hull cap, so helps with Protomatter console | [Red. This regeneration remains active while in combat, but is far more effective outside of combat. I'm selling an incredibly loaded STO account for $200 if interested. • 8 yr. Warp Core: Elite Fleet Plasma Integrated Warp Core Mk XV [AMP] [Ecap] [Eff] [SSS] [W->A] [W->S] Shields: Prevailing Innervated Resilient Shield Array Mk XV [Cp/Rg] [Proc] [Reg]x3 Universal Consoles: Lorca's Custom Fire Controls Mk XV Engineering Consoles:I can answer the warp core question. Warp Core Elite Fleet Plasma-Integrated You know the one Shields Kobali Maybe Disco for 2pc Devices Red Matter Capacitor ----- ----- ----- Engineering Consoles: 4 Trellium-D Plating Quantum Phase Capacitor Could probably replace this with Ominous Device or Hull Image Refractors. Plasma-Integrated Warp Cores provide a +100% increase to base regeneration rate of all Power Levels. Go to the Fleet Spire, and pick up the Elite Plasma-Integrated Warp Core with all of these mods: [AMP] [Eff] [SSR] [W->E] [WCap] . Just use either the Obelisk or Temporal Overcharged core until you can get the fleet plasma or a the rep core you need. Originally Posted by Heyallo "potential for higher numbers" You constantly throw high enough numbers lol. Extra damage to shields Devices: Energy Amplifier Deuterium Surplus Kobayashi Maru Transponder. Warp Core: Elite Fleet Plasma-Integrated Warp Core MK XIII Shields: Terran Task Force Covariant Shield Array Mk XV Devices: Red Matter Capacitor Subspace Field Modulator. The ship is still quite a mess at the moment, only achieving 36k dps in an ISA (wasn't a serious attempt). O Engineering Consoles: Chroniton Drive Actuator Mk XIII, Ordance Accelerator Mk XV, Piezo-Electric Focuser Mk XV, Priors World Elite. It can be reached by flying due north from the Dyson Sphere Joint Command (ie the starting point of the starting zone when you enter the Solanae Dyson Sphere) until you pass the border of the map. - Fleet Spire - Elite Fleet Plasma-Integrated Warp Core with both of these mods: [AMP] and [W->E] (there's only one, second from bottom of list at vendor) - Tactical Console slots should all be filled with Vulnerability Locators with your chosen energy type as the mod (from Fleet Spire) unless there's other *specifically tactical* consoles you. This is my WIP Jem'Hadar Dreadnought Cruiser. - Elite Fleet Plasma-Integrated Warp Core - Advances Fleet Thoron-Infused Singularity Core - Elite Fleet Thoron-Infused Singularity Core - Spire Hangar Pets Requsition Ground Equipment: - Kits & Modules - Trade-In (Kits) Requisition Personel - Voth DOff - Active DOff Slot Other things in the Fleet Spire: Tailor Select Ship Requisition ShipTemporal Phase Overcharged Warp Core [FE Mission Reward] [Amp] at UR Reduces the CD on special console powers and Captain activatable abilities. Warp Core [Elite Fleet Plasma-Integrated Warp Core Mk XV [AMP] [ECap] [Eff] [SSS] [W->A] [W->S]] 66% bonus Power Transfer Rate, -10% Weapon Power Cost Shields [Prevailing Innervated Resilient Shield Array Mk XV [Cap]x2 [Proc] [Reg] [ResAll]] When damaged by eergy weapons, 5% change for +1 CrtH/+10 CrtD bonus. Crtdx4 polaron beams, 2 pcs jem hadar, rom engine, ico warp core. 5% Shield Hardness. Adapted MACO DES 2pc for Projectile builds, for the +25% Cat1 damage increase. I tested this out on a regular warp core that has the same 7. Using this engine with the Kobali shield enables the Kobali Regenerative Circuitry two-piece set bonus. The top set is the Engines and Shield out of the Competitive (PVP) reputation, a deflector from the Fleet Colony for its crit boostingness, and then the core. It is now gathering dust in the dry dock. Elite Fleet Intervention Protomatter Deflector Array Mk XV [ColCrit][EPS][HullCap][ShdHeal] Ultra Rare Impulse Engines Quantum Phase Combat Impulse Engines Mk XV [Spd] Very Rare Warp Core Elite Fleet Plasma-Integrated Warp Core Mk XV [AMP][ECap][Eff][SSS][W->A] Ultra RareElite Fleet Plasma-Integrated Warp Core Mk XV (Epic) Mods don't really matter, as long as you get [AMP]. I've added the Fleet Deflector and Warp Core, and got the Bajor 2 pc placeholder. -10% Weapon Power Cost. Elite Fleet Plasma-Integrated Warp Core [AMP] [Eff] [SSR] [W->E] [WCap] Tilly's Review-Pending Modified Shield Isomagnetic Plasma Distribution Manifold [Disruptor] Isomagnetic Plasma Distribution Manifold [Disruptor] Isomagnetic Plasma Distribution Manifold [Disruptor]Certain fleet gear/unlocks are actually highly desired for DPS, and tanking to a certain extent. A. N. O. With 6 points in Starship Batteries, the duration remains 27. A lot of people also use the warp core to get the 2 piece bonus with the shield for some added survivability, but I don't really know how that compares to your core. (I wonder if there's a limit to the number you can have saved) Goal: Weapons: 4 Advanced fleet AP DHC's in front (Accx2 Dmgx2), with two advanced fleet ap turrets (accx2 dmgx2) with the kcb and fused weapon in the rear, Gear: Assimillated MK XII engine+Deflector, with an elite fleet capx2 resb adapt shield and an elite fleet. However, that setup. The spire and colony cores both offer +10 Resistance Rating to Subsystem Power Drain and -10% weapon power cost, but the spire core also has +66% Power Transfer Rate which makes it the better choice for DEW builds. Its a core from the fleet spire: Elite Fleet Plasma-Integrated Warp Core Mk XII [AMP][ECap] [Eff][SSS][W->A] Reply. Advanced Fleet Plasma-Integrated Warp Core Mk XII [E->W] Ultra Rare. +7. Elite Fleet Plasma-Integrated Warp Core Mk XV Epic Shields Tilly's Review-Pending Modified Shield Mk XV Epic Devices temporal negotiator red matter capacitor 3 Engineering Consoles Console - Universal - Hull Image Refractors Mk XV Epic Console. I do use 3-piece temporal on my science grav well torp build. Reduce Cooldown on Miracle Worker (can only trigger once every 90 seconds) On outgoing Criticals Hits, weapons and Projectiles gain +50% shield pen for 10sec (Can Trigger every 45secs) Every 15 secs (Max 4 Stacks) +1. Move shield capacity and the other tuning to control expertise and control amplification. The Colony cores are an interesting case. Replaced with Let it Go and Eject Warp Plasma (also added Unconventional Systems to the shopping list to synergize) TODO:Looking for any pointers on how to improve my dps for this ship, so far I have 201k on an ISE Forward Weapons: Terran Task Force Phaser Beam Array, Terran Task Force Dual Heavy Phaser Cannons, Dark Matter Quantum Torpedo Launcher, Phaser Wide Angle Dual Heavy Beam Bank, Aft Weapons: Trilithium Enhanced Omnidirectional Phaser Beam. Core (Fed) - Elite Fleet Plasma-Integrated Warp Core from Fleet Spire. I mention the preferred Fleet core here, (it's from the Spire) and elsewhere in that very same thread, Vel points out that you're still generally better-off going with the Iconian Warp Core, whether it's [AMP]'d or not, really (a position that I personally agree with, but I understand the logic for a Fleet. Elite Fleet Plasma-Integrated Warp Core Mk XV [AMP][Eff][SSR][W->E][W->S] Epic Shields Prevailing Innervated Resilient Shield Array Mk XV [Cp/Rg][Reg] Epic Devices Red Matter Capacitor Temporal Negotiator 3 Engineering Consoles. 1 from 10. G. Most recommendations for Cores tend to be from fleet or reputations. Arguably the best core in the game for some. These singularity cores are available from a Fleet Dilithium Mine with Dilithium Mine Development Facilities Tier III. Kobali Regenerative Shield Array from the Delta Quadrant mission "Ashes to. Personally, head over to the spire, the Plasma-Integrated cores there give power regeneration and power drain resistance (+10% to base resistance rate of all Power Levels, +66% to base regeneration rate of all Power Levels), which also applies to weapon power, while Fleet Mine cores only give a flat bonus to two. Thanks for taking the time to look at this. - Elite Fleet Plasma-Integrated Warp Core - Advances Fleet Thoron-Infused Singularity Core - Elite Fleet Thoron-Infused Singularity Core - Spire Hangar Pets Requsition Ground Equipment: - Kits & Modules - Trade-In (Kits) Requisition Personel - Voth DOff - Active DOff Slot Other things in the Fleet Spire: Tailor Select Ship Requisition ShipI use this from the spire Epic Elite Fleet Plasma-Integrated Warp Core Mk XIV [AMP] [ECap] [Eff] [SSS] [W->A] [W->S] it is good and unless you have very specific build it is prolly best for the job. 10% - 50%. Warp Core Potential Coordination Protocols Improved Tactical Readiness Warp Core Efficiency. The Sci seat's TBR and FBP can be replaced with Subspace Vortex II and. Best. Target of shield heals gains 99% damage reduction to shields for 1. Warp Core Efficiency Defensive Coordination Offensive Coordination 0 Points Left 14 7. 5% Critical Severity for 5 sec for each hit. Shields | Nukara Crystalline Resilient Shields | $$$ Using Covariant until I have the. FLEET T6X - SOYUZ CLASS [TOP] History Of The Ship Class: The Soyuz Class is very similar to the Miranda Class and uses most of the components of that Class. Not even properly mastered. Dynamic Power Redistributor Module Secondary Shield Projector. Looking for basic ship advice (Nihydron Destroyer) My first and only character is level 47, just got a Nihydron destroyer, by far the most advanced ship I've ever had. These include a more aggressive 5/3 weapon loadout, and the addition of the “Pilot Maneuvers” ship mechanic. You can replace this with the discovery core if you feel squishy and if you're already in possession of the discovery shield, the discovery 2pc is a powerful survival tool. Any suggestions would be appreciated. Otherwise, you gain a boost to your Damage Resistence Rating. If you already have an elite fleet core, and. If you're running a competitive engine the competitive deflector could work as a substitute. Elite Fleet Resilient Shields [Cap]x2 [ResB] [Adapt] Elite Fleet Hyper-Charged/Plasma Integrated Warp Core (Hyper-Charged for speed, Plasma for dps) Space Set - Quantum Phase mission reward shields and engine are still working fine. WARP CORE: Elite Fleet Plasma-Integrated Warp Core [AMP] [ECap] [Eff] [SSS] [W->A] [W->S] SHIELDS: Prevailing Fortified Resilient Shield Array [Cp/Rg] [Reg] DEVICES: Temporal Negotiator. In any command scenario, your natural charisma and unflinching command allows you to inspire your crew to new heights of performance. Warp Core: Elite Fleet Plasma-Integrated Warp Core Mk XV [Amp] [ECap] [Eff] [SSS] [W->A] [W->S] +66% power transfer rate, -10% weapon power cost, Amp is nice but not what it used to be Shields: Hyper-Capacitor Shield Array Mk XV [Ap] [Cap]x4 [Cp/Reg] this is slept on a lot I think, the clicky gives +40% bonus damage buff and weapon activations. 5. I've made 16 so far tonight, all of which have the [ECap] modifier. Fleet Warp Cores, Fleet Singularity Cores and Miner DOffs Advanced Engineering Armor Consoles/Advanced Engineering RCS Consoles: Bajor Sector: Spire (November 12, 2013) Research Operations: 3: Fleet Plasma-Integrated Warp Cores, Fleet Thoron-Infused Singularity Cores Advanced Tactical Vulnerability Consoles, Spire Hangar Pets, Voth. Rear Admiral, Upper Half. Warp Core Potential Coordination Protocols Advanced Tactical Readiness 35 Points. 5 % Accuracy +1. CryptoWarp Core [Elite Fleet Plasma-Integrated Warp Core Mk XV [AMP] [ECap] [Eff] [SSS] [W->A] [W->S]] Gotta go fast; Spire warp core Shields [Prevailing Innervated Resilient Shield Array Mk XV [Cp/Rg] [Reg]] Prevailing Regalia 2/4. Elite Fleet Plasma-Integrated Warp Core Mk XV [AMP] [Eff] [SSR] [W->E] [W->S] [WCap] Epic Shields Tilly's Review-Pending Modified Shield Mk XV [Cap]x4 [Cp/Rg] Epic Devices Temporal Negotiator Red Matter Capacitor Subspace Field Modulator Deuterium Surplus. Elite Fleet Plasma-Integrated Warp Core Mk XV [AMP][ECap][Eff][SSS][W->A] Ultra Rare Temporary. Disruptors may be "best" but any energy type will be fine. | 3 | | 4 | | 5 | Engineering Consoles. If you don't want to grind out Competitive Wargames rep or join a fleet, just get the Bajor Defense set + Terran Task Force Singularity core. Epic Elite Fleet Intervention Protomatter Deflector Array Mk XV [ShCap] [HullCap] [EPS] [ColCrit] Impulse: Epic Prevailing Innervated Impulse Engiens Mk XV [Spd] [SecSpd-2] Core: Epic Elite Fleet Plasma-Integrated Warp Core Mk XV [A->S] [AMP] [Eff] [SCap] [SSR] [W->S] Shield Array: Epic Prevailing Innervated Resilient Shield Array Mk XV [Reg. 14 votes, 12 comments. Elite Fleet Intervention Protomatter Deflector Array Secondary Deflector Impulse Engines: Prevailing Fortified Impulse Engines Warp Core: Elite Fleet Plasma Integrated Warp Core Shields: Tilly's Review-Pending Modified Shield Devices: Red Matter CapacitorElite Fleet Plasma-Integrated Warp Core (or Singularity Core) Prevailing Innervated Resilient Shield Array. (For thematic purposes, I use an Elite Fleet Adaptive Personal Shield with the set. Replace the core with the Obelisk Subspace Rift Warp Core from mission Sphere of Influence to form the juicy 2pc 10% bonus AP damage with the omni. Kobali Regenerative Shield Array from the Delta Quadrant mission "Ashes to. 1. Slot in the Plasma-Integrated Core only when you know there is a tank on your team. The cost will depend on location. That said, the Terran Warp Core is a really good warp core till you get enough resources for the Spire Core. [SA -Def] Impulse Engines | Nukara Impulse Engines Mk XII | Warp Core | Elite Fleet Plasma-Integrated Warp Core Mk XII [AMP] [Eff] [S->W] [SSR] [WCap] | Shields | Nukara Crystalline Resilient Shields Mk XII | Devices | Temporal. 9 power each, turrets 5. Up to 3 stacks of +2% beam damage on use of beam weapons. Despite adhering to Starfleet's traditional cruiser design pattern of a large saucer. I hope this helps. The most common type is an Matter Anti-Matter Warp Core that derives energy from the controlled reaction of. Warp Core: Elite Fleet Plasma-Integrated Warp Core Mk XV [AMP][Ecap][Eff][SSS][W->A][W->S] Shields: Prevailing Innervated Resilient Shield Array Mk XV [Cp/Rg][Reg] Devices. Personal Space Traits Description Notes; Superior Beam Training. Currently a huge sucker for Tholian tech and their ships as well. Warp Core: Elite Fleet Plasma-Integrated Warp Core Mk XV [AMP] [ECap] [Eff] [SSS] [W->A] [W->S] Shields: Prevailing Fortified Resilient Shield Array Mk XV [Cp/Rg] [Reg] Devices: Temporal NegotiatorSubspace Field ModulatorEnergy AmplifierReactive Armor Catalyst ENGINEERING CONSOLES:Elite Fleet Plasma-Integrated Warp Core [AMP] from the Fleet Spire holding. O. 5% recharge time on all Bridge Officer abilities. Shields Prevailing Innervated Resilient Shield Array Mk XV [Cap]x3[Proc] Ultra Rare. Impulse - Prevailing from the Competitive Rep. Secondary Deflector | Strategic Inhibiting Secondary Deflector Mk XIV [EnDmg] [PrtG] [SA +Dmg] | UR Impulse Engines | Nukara Impulse Engines Mk XII | VR Warp Core | Elite Fleet Plasma-Integrated Warp Core Mk XII [AMP] [ECap] [Eff] [SSS] [W->A] | UR Shields | Nukara Crystalline Resilient Shields Mk XII | VR Devices | Weapons Battery | | Shields. Warp Theorist. Hit UR at Mk XII. Competitive set is also becoming well liked for its survivability. Resilient Shield Mk XII Devices: Red Matter Capacitor This and the subspace field. +7. If you mean Spire Core, it's a Warp Core from the Fleet Spire - usually Elite Fleet Plasma-Integrated Warp Core [Eff] [W->A] [ECap] [AMP] [SSS]. Elite Fleet Plasma Integrated Warp Core Mk XII [AMP][ECap][Eff][SSS][W>A] Ultra Rare Shields Tilly's Review-Pending Modified Shield Mk XII [Cap]x3 Very Rare It's the meta shield, I'll upgrade it at some point Devices Energy Amplifier 20% bonus DEW damage. They each cost 14,000 15,000 . 9. Core Competencies. I went with an Plasma-integrated Warp Core from the spire: [Eff] is a nice boost to power [W->X] because my W is almost always. Elite Fleet Plasma-Integrated Warp Core Mk XV [AMP][ECap][Eff][SSS][W->A] Epic Shields Assimilated. They each cost 14,000 15,000. Here battles rage. [AMP] [W->A] [W->S] [SCap] [SSR] is not a valid combination of mods for the fleet warp core. Just use either the Obelisk or Temporal. Greetings r/stobuilds , I'm very proud to present one of my builds that started out as a Presidio Command Battlecruiser build to get that feeling of actually flying a Starfleet vessel. If your core slot is open: Elite Fleet Plasma-Integrated Warp Cores at the Fleet Spire or Elite Fleet Sustained Protomatter Singularity Cores at the Fleet Colony. If the fleet you are in is upgraded enough I would suggest buying and using the Elite Fleet Plasma-Integrated Warp Core with the [AMP] [Eff] modifiers on it from the Fleet Spire (for use in the Pew Pew Big Bada Boom ships). [Advanced Fleet Plasma-Integrated Warp Core], a hybrid Deuterium-Stabilized & Plasma-Integrated core, with two-thirds the attributes of both. Counter-Command deflector still a nice one and a little bit of everything,a nice blend. More or less same boff layout, but I use the destab. I. Kobali Regenerative Shield Array from the Delta Quadrant mission "Ashes to Ashes. It's since been upgraded to a Fleet Elite Plasma-Integrated Warp Core that adds some power transfer rate into the mix. Though this will come at the cost of survivability. It is very likely that the Soyuz Class started out as a Miranda Class but because of all the modifications made to the ship and naval history the ship became its own Ship Class (or vice. I looked up sto wiki for the cores and the base stats of [Elite Fleet Plasma-Integrated Warp Core Mk XII] to buy from spire store are either: [AMP] [ECap] [Eff] [SSS] [W->A] or [AMP] [Eff] [SSR] [W->E] [WCap] As far as the [Elite Fleet Intervention Protomatter Deflector Array Mk XII] from colony are concerned the two options to buy would be: I can answer from my own experience. If this is correct, the warp core teamed with the defense satellite stacks to give me -35% weapon cost, which is important as I'm always firing turrets and the cannons drain massive amounts. This involves using two copies of the Engineering skill "Auxiliary Power to Emergency Battery" to reduce cooldowns and cause all bridge officer abilities to be usable more often. DBB vs Arrays is really down to your handling - if you're not getting good results with DBBs, try Array broadsides. Core. Deflector was any positron deflector until adding the QP mission. 5 sec. Repair Crews. Warp Cores can be acquired either as drops in combat, through Duty Officer Assignments, on the Exchange, or from Fleet Vendors. 5 Shld/Eng/Aux Power. we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Elite Fleet Plasma-Integrated Warp Core Shields Bajor Defense Covariant Shield Array 5 Engineering Consoles Dynamic Power Redistributor Module 1/2 DPRM set. Personal Traits selection are already very solid as is. Elite Fleet Plasma-Integrated Warp Core Mk XIV [AMP][ECap][Eff][SSS][W->A] Ultra Rare Shields Nukara Crystalline Resilient Shields Mk XV Very Rare 5 Engineering Consoles Crystalline Absorption Matrix Epic Polymorphic Probe. I hope this will be helpful information for some. Warp Core [Elite Fleet Plasma-Integrated Warp Core Mk XV [AMP] [ECap] [Eff] [SSS] [W->A] [W->S]] Epic: EPS and -10 weapons drain. N. +66% to base regeneration rate of all Power Levels. I've heard that core is pretty good, but the Terran warp Core is about equal. Changing your warp core to the Disco Rep one will greatly mitigate your feelings of squishiness. Elite Fleet Plasma-Integrated Warp Core [AMP] [ECap] [Eff] [SSS] [W->A] [W->S] SHIELDS: Prevailing Fortified Resilient Shield Array [Cp/Rg] [Reg] DEVICES: Temporal Negotiator Subspace Field Modulator Energy Amplifier Reactive Armor Catalyst *Nimbus Pirate Distress CallElite Fleet Plasma-Integrated Warp Core [AMP] [Eff] [SSR] [W->E] [W->S] [Wcap]. Delta Alliance Reinforcements Beacon does not need to be in the device slot to be used. Chance to reset Miracle Worker. Shields | Aegis Covariant Shield | Purely cosmetic choice and sticking. On use of Eng BOFF ability, dodge 20% of incoming damage for 3 sec. A very good option is the Fleet Plasma-Integrated Warp Cores, as they offer both on a single component. O. Elite Fleet Plasma-Integrated Warp Core Mk XII [AMP][SSR][W->E][WCap][Eff] Ultra Rare Shields Prevailing Innervated Resilient Shield Array Mk XV [Proc][Reg]x2 Very Rare Prevaillling Regetta 2/2 2 Engineering Consoles Lorca. Or perhaps a Colony deflector with an Elite Fleet Plasma-Integrated Warp Core and then a 2-set of the Discovery impulse and shield (or the Bajor Defense or Jem. Warp Core [Elite Fleet Plasma-Integrated Warp Core Mk XIV [AMP] [E->A] [ECap] [Eff] [SSS]] Shields [Elite Fleet Adaptive Resilient Shield Array Mk XIV [Adapt] [Cap]x2 [ResB]] Devices: 1 Red Matter Capacitor 2 Auxilary Battery 3 4 5 Engineering Consoles. Shredding shields is fun. Elite Fleet Intervention Protomatter Deflector Impulse Engines Aegis Hyper-Impulse Engines Mk XV [Full] Ultra Rare Warp Core Plasma Integrated Warp Core Mk XV [AMP][ECap][Eff][SSS][W->A] Ultra Rare Elite Fleet Shields Aegis Covariant Shield Array Mk XV Ultra Rare. Warpcore / Singularity Core: Mycelial Harmonic Matter-Antimatter Core (Discovery Reputation) OR; Mycelial Harmonic Singularity Core (Discovery Reputation) OR; Elite Fleet Plasma-Integrated Warp Core [AMP] [ECap] [Eff] [SSS] [W->A] (Fleet Spire Holding) OR; Elite Fleet Thoron-Infused Singularity Core [AMP] [Res or OLoad] (Fleet Spire Holding) OR Get rid of both the quantum phase weapons in exchange for the discovery Lorca set, replace the bio neural pack with the Lorca console. It was built with a mix of the STO Better Exotic Basics guide, copying some advice from around this sub, and just slotting in stuff that looked fun (ie, Dispersing Nanoprobe Assimilator). Colony Intervention Deflector Array. I personally prefer the Elite Fleet Plasma-Integrated that has both [AMP] and [W->E] (second from bottom of list at fleet spire vendor), as it has a nice +Power Transfer Rate, the AMP is a stackable +Damage, and the W->E will help stack AMP and is the best available of its type (with a possible match in W->A, but W->A will get sucked. Kobali Regenerative Shield Array from the Delta Quadrant mission "Ashes to Ashes. Warp Theorist applies turn rate debuff with tachyon beam 6 Character, Reputation, and Starship Traits. Warp Core Advanced Fleet Plasma-Integrated Warp Core Mk XV [A->S][Eff][EWS][SCap][SSR] Ultra Rare Is actually the Elite Fleet Plasma-Integrated Warp Core Shields Resilient Shield Array Mk XI Very Rare Saving for Maco Shield There aren't really any full "sets" as it were that cater to Tactical builds. Warp Core | Obelisk Subspace Rift Warp Core | I think I should swap this out with an Elite Fleet Plasma-Integrated Warp Core. The Legendary Pilot Warship includes a few improvements over the design of the previous T6 version of the ship, the Valiant Tactical Escort. Fleet Warp Cores, Fleet Singularity Cores and Miner DOffs Advanced Engineering Armor Consoles/Advanced Engineering RCS Consoles: Bajor Sector: Spire (November 12, 2013) Research Operations: 3: Fleet Plasma-Integrated Warp Cores, Fleet Thoron-Infused Singularity Cores Advanced Tactical Vulnerability Consoles, Spire Hangar Pets, Voth duty officers Elite Fleet Intervention Protomatter Deflector Array Mk XV [ColCrit][CtrlX]x2[EPG][Sh/HullCap] Epic All of this is standard DPS junk. M. +66% Power Transfer Rate. "The Terran Task Force warp core is the better choice for Tactical or Science characters, but Engineers will probably get more out of a Deuterium Stabilized or Fleet Plasma Integrated core (which comes from the fleet spire). 3 About The Ship Class: The Palatine-class was a type of Federation Starfleet starship in service from the year 2380. Elite Fleet Plasma-Integrated Warp Core Mk XV [AMP] [Eff] [S->W] [SSR] [W->S] [WCap] Is it really that OP to have [S->W] and [W->S]? I picked it up and didn't know what I had for a long time. Current meta revolves around the elite fleet Colony Intervention deflector and elite fleet Spire Plasma-Integrated core. Concluding Remarks. The Fleet Spire holding provides access to Advanced and Elite Thoron-Infused and Plasma Integrated Warp and Singularity Cores. " This build uses the Kobali Regenerative Shield Array for excellent defense. If you want to go even higher you could look in the lobi console Rule 62 Multipurpose Combat Console with provides 75% eps or look into a crafted plasma warp core with an [eps] mod which would gives you a total of 120%. It applies to the following items:. It is a perfectly good core for a lot of builds. +10% Defense. - Elite Fleet Plasma-Integrated Warp Core (Fleet) or best available - Tilly's Review Pending Modified Shield (Discovery Reputation). Elite Singularity Cores come in the same two variants as the Advanced cores above. Warp Cores can be acquired either as drops in combat, through Duty Officer Assignments, on the Exchange, or from Fleet Vendors. Elite Fleet Plasma-Integrated Warp Core [AMP] [ECap] [Eff] [SSS] [W->A] [W->S] SHIELDS: Prevailing Fortified Resilient Shield Array [Cp/Rg] [Reg] DEVICES: Energy Amplifier Reactive Armor Catalyst *Nimbus Pirate Distress Call *Delta Alliance Reinforcements Beacon *Prototype Ablative Jevonite Hardpoints. And they've been alternating between having [Bat] and having [SecSpd], although their [X->Y] mods. I think it works out great, but if you’re going for Major DPS then I’d avoid temporal and look at competitive 2-piece and Elite fleet plasma integrated warp core and a colony deflector( I don’t remember which) Space Trait. Despite adhering to Starfleet's traditional cruiser design pattern of a. Off the top of my head. Elite Fleet Plasma-Integrated Warp Core Mk XV Mk XV Shields Tilly's Review-Pending Modified Shield Mk XV 5 Engineering Consoles Console - Universal - Ablative Hazard Shielding Console - Universal - Hull Image Refractors Console. Explosive Corruption. . Give Your All Gain Damage Reduction from Engineering abilities Elite Fleet Intervention Protomatter Deflector Array Secondary Deflector Impulse Engines: Prevailing Fortified Impulse Engines Warp Core: Elite Fleet Plasma Integrated Warp Core Shields: Tilly's Review-Pending Modified Shield Devices: Red Matter Capacitor Elite Fleet Plasma-Integrated Warp Core (or Singularity Core) Prevailing Innervated Resilient Shield Array.